If Deus Ex:
Human Revolution proved that the atmosphere of Blade Runner could be captured
in a videogame disc, Crysis 2 is the prime example that popcorn Hollywood
blockbusters officially reek of obsolescence. It's the ultimate statement underscoring
that gun-for-hire directors like Michael Bay are no longer a necessary variable
in the entertainment equation.
A long-time
producer of said director's films, Steven Spielberg, has been involved in
gaming for years and has stated that "Someday we'll be playing directly on
our TV sets, bypassing all of the platforms." The director is wary,
however, of videogame cut-scenes. Yet that is partly what's eroding shallow
Hollywood fare. Even the opening credits of C2 seem like a reenactment of the
latest film remake of The Invasion. In addition, and possibly after witnessing
it in the original Crysis, the nanosuit itself seems to have been lifted by
the GIJoe film.
Taking
place in 2023, in a New York city under martial law, due to the outbreak of the
"manhattan" virus, and the threat of the Ceph alien race from the original
game, C2 places the gamer in the shoes of a marine who inherits the "nanosuit
2.0" in a near-chance event, and must reach a certain Dr. Nathan Gould to
stop the alien invasion.
Crysis 2, released early in this year, may not be an action RPG, yet the upgrades to the nanosuit and the subsequent
use of differing strategies to carry out an assault on enemies certainly grants
it RPG elements. And you might as well welcome these options, as at times there
are dozens of enemies to confront. But it is in the little details that C2
really wins you over; with the ability to kick cars several feet away, slide
under cover in the heat of the battle, and having the ability to customize
weapons and your HUD, in several modes.
Does it
compare, dare I ask, to Half-Life 2, to many the absolute benchmark in FPS
gaming? Well, it's as beautifully constructed and just as addictive, that much
can be said in its favor. One main difference is that, as it belongs to a new
generation, C2's deserted yet lived-in New York is extremely busy visually,
enough to induce a mild headache, and if you play in 3D, well; just don't.
Ultimately,
it doesn't really matter what critics from a bygone era consider "art"
or "entertainment." Games like Crysis 2 will continue to push the
envelope, awaiting only for the proper hardware to soon bring the long-promised realization of a true
virtual reality.


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